In this Fusion 360 course,
we will create a relatively complicated handgun.
We will use various parametric modeling techniques to create the parts.
We will dive into sculpting mode, utilizing Fusion 360's powerful t-spline technology.
Intricate details of the handgun will be created using surfacing techniques.
Lastly, we will render our model using Fusion 360's powerful ray-tracer.

Course Curriculum

  • 1

    Introduction

  • 2

    Getting Started

  • 3

    Creating the slide accessories

  • 4

    Modeling the frame

  • 5

    Detailing the frame

    • 15 Creating the cut extrusion

    • 16 Creating the trigger guard

    • 17 Extruding the trigger

      FREE PREVIEW
    • 18 Offsetting the thin sheet

    • 19 Moving the offset back

    • 20 Extruding the slots for the side grip

    • 21 Creating the front grip bump

    • 22 Extruding the front grip recess

    • 23 Forming the front grip recess

    • 24 Forming the thumb dent

    • 25 Splitting the thumb dent

    • 26 Extruding the thumb guide

    • Exercise Files

  • 6

    Adding the slide accesories

    • 27 Creating the back sight profile

    • 28 Detailing the back sight

    • 29 Extruding the front sight

    • Exercise Files

  • 7

    Creating the frame accesories

    • 30 Creating the base form of the catch

    • 31 Detailing the magazine catch

    • 32 Removing material for the slide lock

    • 33 Extruding the slot for slide lock

    • 34 Creating the slide lock

    • 35 Extruding the slide stop lever stopper

    • 36 Creating the slide stop lever

    • 37 Extruding the recoil rod

    • Exercise Files

  • 8

    Adding the final details

    • 38 Extruding texts

    • Exercise File

About the instructor

CAD Evangelist

Jomarc Baquiran

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What others have been saying about this course:

Create multiple parts in a single file in Fusion 360!

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