Multi-Body Part Modeling in Fusion 360
Create multiple parts in a single file!
In this Fusion 360 course,
we will create a relatively complicated handgun.
We will use various parametric modeling techniques to create the parts.
We will dive into sculpting mode, utilizing Fusion 360's powerful t-spline technology.
Intricate details of the handgun will be created using surfacing techniques.
Lastly, we will render our model using Fusion 360's powerful ray-tracer.
01 Setting the reference image
02 Creating the slide
03 Shelling the slide
04 Detailing the front slide
FREE PREVIEW05 Detailing the mid slide
06 Detailing the back slide
Exercise Files
07 Extruding the barrel
08 Creating the slide cover plate
09 Extruding the extractor
FREE PREVIEWExercise Files
10 Creating the reference entities
11 Adding tension to the corners
12 Refining the grip
13 Building the front of the frame
FREE PREVIEW14 Creasing and fill hole
Exercise Files
15 Creating the cut extrusion
16 Creating the trigger guard
17 Extruding the trigger
FREE PREVIEW18 Offsetting the thin sheet
19 Moving the offset back
20 Extruding the slots for the side grip
21 Creating the front grip bump
22 Extruding the front grip recess
23 Forming the front grip recess
24 Forming the thumb dent
25 Splitting the thumb dent
26 Extruding the thumb guide
Exercise Files
27 Creating the back sight profile
28 Detailing the back sight
29 Extruding the front sight
Exercise Files
30 Creating the base form of the catch
31 Detailing the magazine catch
32 Removing material for the slide lock
33 Extruding the slot for slide lock
34 Creating the slide lock
35 Extruding the slide stop lever stopper
36 Creating the slide stop lever
37 Extruding the recoil rod
Exercise Files
38 Extruding texts
Exercise File
Jomarc Baquiran
Create multiple parts in a single file in Fusion 360!